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What Is a d10?

The ten-sided die (d10) is a staple of tabletop role-playing games. Shaped like a pentagonal trapezohedron, it is numbered 0 through 9, where the 0 typically counts as 10. In D&D, the d10 is used for weapon damage (longswords with Versatile, pikes, heavy crossbows), certain class hit dice, and a variety of spell effects.

Beyond D&D, the d10 is the core die for the entire World of Darkness family of RPGs, including Vampire: The Masquerade, Werewolf: The Apocalypse, and Chronicles of Darkness. In these systems, players roll pools of d10s against a target number to determine success or failure.

Percentile Dice: Using Two d10s as a d100

One of the most common uses of the d10 is rolling percentile dice (d100). You roll two d10s together: one represents the tens digit and the other the ones digit, giving a result from 1 to 100. For example, rolling a 4 and a 7 gives you 47, while a 0 and a 0 is read as 100.

Percentile rolls appear throughout D&D for things like wild magic surges, random encounter tables, and loot generation. They are also central to RPG systems like Call of Cthulhu and Warhammer Fantasy Roleplay, where most checks are resolved by rolling under a skill percentage.

Common d10 Rolls in D&D

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